| LORI 
                    HERSBERGER January 
                    24 - March 9, 2002  
                    Main Gallery: HOW CAN YOU KILL ME? 
                    (I'M ALREADY DEAD)  Lounge: BURNOUT
 For his first US 
                    solo exhibition, Swiss artist Lori Hersberger has created 
                    an overall installation using Western gunfights, Hollywood 
                    action movies, colored lights, broken mirrors, hay bales, 
                    and smoking motorcycles. In the darkened gallery, the combination 
                    of these various devices forms a synthetic matrix leaving 
                    viewers dazzled with this endless movie trailer-like exhibition. 
                    Lori Hersberger started making art in the early nineties when 
                    he began to construct his web of works ranging from video 
                    installations to sculptures and paintings. Destablilizing 
                    common notions of media, he works with unexpected materials, 
                    such as with BURNOUT in Bienne and New York. For BURNOUT, 
                    Hersberger staged a performance in which motorcyclists' tires 
                    doubled as his paintbrushes, laying down skid marks and creating 
                    paintings on the ground. Hersberger gained international recognition 
                    for his installation Archaic Modern Suite, an oversized 
                    floating platform constructed out of overlapping carpets, 
                    in Harald Szeemann's Aperto exhibition at the Venice Biennale 
                    of 1999. This exhibition 
                    has been co-produced with Thaddaeus Ropac Gallery Salzburg-Paris. 
 
 HOW 
                    CAN YOU KILL ME? (I'M ALREADY DEAD) Artist Statement 
                    Lori 
                    Hersberger, 2002
 EMPTINESSThere is 
                    the feeling of emptiness after a movie. Everything, one and 
                    a half hours long, was a little too well regulated. Even the 
                    senseless seemed in the end to make sense. Little was symbolic; 
                    hardly a picture was proclaimed as exemplary; hardly a sentence 
                    spoken as typical.
 The pictures were what the pictures are. They were worth looking 
                    at. No new narrative styles were attempted, but were rigorously 
                    played through variations of rules and conventions. The result 
                    was stillness and breadth, fullness and density. One had the 
                    leisure to take in everything the picture proposed to its 
                    very last morsel. It was a good time, a restful time, in the 
                    cinema.
 FULLNESSThere 
                    is the feeling of fullness after a movie. One-and-a-half hours 
                    of senselessness; even the sensible seemed to be forced and 
                    so embarrassingly affected that afterwards the real world 
                    seemed infinitely concrete and meaningful.
 Hardly a picture was what it is. Hardly anything typical or 
                    exemplary is recognizable, yet the pictures point beyond themselves, 
                    namely to the intention of their maker. Little is said, but 
                    that little is so loud that attentive listening is not called 
                    for. The picture is hardly worth the trouble, because it is 
                    so cheaply made that careful looking will hardly reveal anything 
                    that a fleeting glance would not. There is neither a search 
                    for new narrative styles, nor a play through the tried-and-true. 
                    Everything is optional, crude, geared to an insensitive audience. 
                    The construct used is calculatingly forced onto the enlightened 
                    spectator: a gross, rousing time in the cinema.
 Cinema offers no safe haven. What are lacking are role models 
                    as guides: personages, consciences, responsibility. Instead 
                    of personages: constellations; instead of conscience: mercenariness; 
                    instead of responsibility: calculation.
 NO 
                    PERSONAGESThe 
                    heroes of action movies are defined more by their appearance, 
                    typification and function within a framework than by their 
                    character. The American western's supra-individual powers, 
                    which otherwise determine the working dramaturgy as destiny, 
                    conscience or storyline, are reduced to a simple code of honor. 
                    The European western (the spaghetti western) goes a step further. 
                    The characters are exclusively defined by their function. 
                    They lack any motive that the American model would accept 
                    as a natural prerequisite, i.e., the defense of property, 
                    of law, of the white race. The dramatization, which runs through 
                    a chain of brutalities, sadistic acts, shoot-outs and massacres, 
                    does not allow the characters to become individuals.
 NO 
                    LANDSCAPESJust 
                    as the figures do not become personages, the landscape remains 
                    strangely anonymous. When, for instance in a spaghetti western, 
                    mud plays a large role, it is not as an attribute of a certain 
                    landscape, but is simply dirt that could be anywhere.
 NO 
                    CONSCIENCEThe 
                    unscrupulousness of the cinema hero is of a quite specific 
                    kind. His mercenariness is that of the specialist who goes 
                    about his business under the assured protection of a higher 
                    power, indifferent to whether it benefits his fellow human 
                    beings, the powerful or merely himself. The indignant critical 
                    observer, who believes that the killers shoot up everything 
                    senselessly, overlooks the essential point: specialists kill 
                    systematically and with intention.
 NO 
                    RESPONSIBILITYFor the 
                    characters with no recognizable individuality, carrying out 
                    inhuman deeds without scruple, responsibility has no meaning. 
                    The question is whether perverted perfection, with the last 
                    bit of individuality squeezed out of it, has a relationship 
                    to organized mass murder on another level than that of association 
                    and whether more humanity is found, for example, in an art 
                    film than in primitive action cinema.
 WHERE 
                    AM I?Plato, 
                    in his parable of the cave, describes humans as prisoners 
                    living chained up in a cave. Everything we see is shadows 
                    thrown onto the wall in front of us by the fire burning behind 
                    our backs. Plato's language-game of shadows in a cave formulates 
                    for the first time the possibility of an image-transfer by 
                    means of projection onto a wall.
 We of the 20th and 21st centuries also live in "caves", only 
                    we have since made them comfy cozy: in the cinema, in the 
                    television room; even the automobile can be seen as a Platonic 
                    cave on wheels, from whose safe and protected depth we can 
                    answer to the concept of world.
 The world is thus a dream, something that evades us, or that 
                    can never become visible in its entirety; which is why we 
                    can (dis)-regard the world as illusion.
 The layout of my installation is formally related to these 
                    caves. The bales of hay, used in motor sports to safeguard 
                    the racing track and protect the spectators, embody artificial 
                    forms of domesticated nature and, finally, serve the "prisoners" 
                    in their cells as seats. The silvery curtain of tinsel suggests 
                    that the area is a stage of illusion. The complex nature of 
                    the mirrors proverbially break up what is shown while the 
                    refracting of the images, robs the pictures of their potency. 
                    Thus the symbolic content of the pictures is accordingly escalated 
                    to absurdity, or completely deconstructed. The same is true 
                    of the film material that, extracted from diverse commercial 
                    movie productions, was chosen on the basis of its mythic film 
                    content: preferably scenes of violence, masculinity, of overcoming 
                    and eliminating whatever threatens us. The interfaces were 
                    set up where a certain poetic quality could be achieved acoustically, 
                    or musically, by looping. The repetition of single film sequences 
                    suggests an effectuation of the respective scene itself, up 
                    to its dissolution. In all, the three video sources together 
                    form a new dramaturgy wrenched from their actual filmic content.
 How can you kill me? (I'm Already Dead), the title 
                    of the video installation - taken from a song lyrics of the 
                    avant-garde country protest musician, Eugene Chadbourne - 
                    is a commentary on the phenomenon of media pictures in general. 
                    What is meant here is the constant use and eternal re-use 
                    of pictorial stereotypes as "the undead" (or living dead) 
                    in our daily lives, where - in an exercise to tame adversity 
                    - the boundary lines between reality and entertainment seem 
                    to have long become blurred. Just because good and evil seem 
                    to be so indivisibly linked, what underlies the title is the 
                    ironic idea that gives expression to the vain attempt to domesticate 
                    doom, and even to the invincibility of evil.
 LH, 2002, 
                    (trans. Jeanne Haunschild) 
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